The site that deals with all that is Interactive Design.

Monday, March 17, 2008

INFORMATION/INSTRUCTIONAL DESIGN-Examples

-Training Manuals
-Instructional Tapes
-Instructional/Informational
-Audio tapes
-Video tapes
-Booklets
-Sheets/Work Sheets
-Hands on Puzzles etc
(All mediums have to actually help people understand and learn the intended lesson to be effective informational design.)













thttp://www.dur.ac.uk/claire.horwell.html

INFORMATION/INSTRUCTIONAL DESIGN-Definition

-"Much of the foundation of the field of instructional design was laid in World War II, when the U.S. military faced the need to rapidly train large numbers of people to perform complex technical tasks, from field-stripping a carbine to navigating across the ocean to building a bomber."
http://en.wikipedia.org/wiki/Instructional_design

-The information design process involves researching and working out; the viewers current level of understanding, the intended outcome of the instruction, and coming up with a way to portray this in the appropriate medium.
-Based on cognitive and behavioural psycology.
-"The ADDIE model is a generic and simplified instructional systems design (ISD) model. ADDIE is short for Analyze, Design, Develop, Implement, and Evaluate."
http://ed.isu.edu/addie/index.html
-The ADDIE model is traditionally used by instructional designers and training developers.

Saturday, March 1, 2008

INTERACTIVE DESIGN - Examples

-Personal Websites - Blogs - Myspace - www.myspace.com
- Face Book-
www.facebook.com

-Search Engines- -Wikipedia -
www.wikipedia.com
- Google Maps -
www.googlemaps.com

-Online Shopping Sites- -Amazon -
www.amazon.com
-Ebay -
www.ebay.com

-Web Hosting- -Top Rated Web Hosting Site in Aust -
www.startlogic.com














http://www.defenselink.mil/transformatio

INTERACTIVE DESIGN - Definition

-Electronic Devices, Computer Software (websites and Programes), Mobile phones and other such devices, Computer and video games are all examples of Interactive Design.
-User centered design.
-Cognitive Psycology (internal mental process, subliminal thought and perception)
-Design that users can interact with and/or be a part of.
-The designed objects behaviour, response, reaction to the users actions.

WEB 2.0 - Examples

-Amazon
-Ebay
-Web Hosting
-Google Maps
-Blogs
-Sites displaying user contribution

*see related links

Thursday, February 28, 2008

WEB 2.0 - Definition

-Web 2.0 refers to the use of the Internet in an interactive way.
-When using Web 2.0 you can both upload and download data.
-It essentially allows users to share information and data through the World Wide Web.
-Interaction between user and provider.

-Sharing and collaborating vast amounts of information from numerous people and sources to create collections.
-If you create a Web 2.0 site you own and have full control of all the data on the site.
-User Contribution and Participation.

-"Google says, the goal is to “organize the world’s information and make it universally accessible and useful” and to create the “perfect search engine that provides only intuitive, personalized, and relevant results. Meanwhile, the so–called Web 2.0 phenomenon has blossomed based, largely, on the faith in the power of the networked masses to capture, process, and mashup one’s personal information flows in order to make them more useful, social, and meaningful." http:/www.informationdesign.org/